LittleBigPlanet Vita Review!
It’s time to bring your dreams to life in another installment of Little Big Planet, but this time the game is available on the go! LBP is a title that many people (Unless you have been living under a rock) have come to know and love due to its endless possibilities. This game takes the basic elements that make Little Big Planet what it is and adds a few features to fit with the Vita.
It’s time to bring your dreams to life in another installment of LittleBigPlanet, but this time the game is available on the go! LBP is a title that many people (Unless you have been living under a rock) have come to know and love due to its endless possibilities. This game takes the basic elements that make LittleBigPlanet what it is and adds a few features to fit with the Vita.
Once again thrown you into the shoes…umm sack feet of the well-known PlayStation character Sackboy. It’s up to you to save LittleBigPlanet from a great evil that is known as the puppeteer. Along the way you will meet a wide colorful cast of characters, tools, and enemies.
The story follows the same basic concept of the other LittleBigPlanet games with offering new levels, new characters, new ways to play, and a new story. Besides those new features the story feels the same as the other LittleBigPlanet titles, but that’s not a bad things. All LBP games have this really nice concept that just works and they show us this each time.
Some parts of the story I felt to be a little dull but overall it was fun to play. With each level came something new to throw at me and make me adjust my way of playing. The game also has a high replay value in the story due to all the items you can collect. Throughout the whole game you will be trying to beat each level while collecting items that can be used in your own custom levels. Now these items are scattered throughout each level in many different places, some may be in a hidden part of the stage you must find, or you might need to further yourself in the story then return to obtain these items. This defiantly helps the story adding a huge replay factor.
Overall the story is nicely put together. It has a few rough patches but in the end is a great part to have in this game. You will find yourself returning to the story to compete for a high score or to collect everything.
The gameplay is what you would expect from a LittleBigPlanet game mixed with new features to fit the Vita. It’s has all the basics from the previous games like, the collecting items, the customization of Sackboy, online playing, creating worlds in deep depth, and sharing your level creations with the world. These have become the basic elements that make LittleBigPlanet what it is today.
The basic playing style is simple, yet hard to explain. LittleBigPlanet allows you to create almost anything you can think of using the creation tools at your disposal. This creates many different playing styles from top down racers, to side scrolling levels. Not only do you get to play an infinite amount of stages that have been made by other people in the world, but you can dive in and create infinite amounts of world using your own ideas and publish them to the world. This boost the replay value of the game to an incredibly high level.
The controls of the game are similar to the PS3 and PSP versions, but the Vita has a new control feature that allows you to touch your way through parts of a level. This adds a huge element to the game as you can now play stages differently but build a stage based only on touch. The only issue is that sometimes the touch controls are a little awkward. This can become a problem when you are in the middle of a level and you slide your finger across to move a platform, but the platform doesn’t move all the way. Only a few times have I encountered this, but it’s fixable with simply and another swipe.
In the end the game features a bunch of content that will leave you satisfied. The gameplay has no major problems and almost no little problems. LittleBigPlanet on the Vita is a nice smooth game.
The graphics are really good for being on the vita. It takes the classic art style from Little Big Planet and throws it on the beautiful OLED screen and makes it work. The game has no issues in textures, colors, or glitches in graphics. It is just a beautiful game that can be compared side by side with the PS3 versions.
Sound is something that you can never get rid of so why not make it enjoyable? LittleBigPlanet does just that! This game features a wide selection of music that fits perfect with the theme of the level you are playing. If that wasn’t enough in the music department, you can also create music using pieces of sounds. You can pick a bird chirp as a sound you want to use, change the pitch, and then next thing you have is a recreation of the Super Mario theme song using bird chirps! They have a huge list of sounds at your disposal to take advantage of, so go out there and dream up the next masterpiece!
The sound as a whole is nice. It’s clear, crisp, sharp, and solid. It helps give the game an extra boost by giving clear music and sounds that pull in the gamer. It does not only pull the gamers in, but it goes hand and hand with the artwork producing a beautiful world that a person can really sit back and enjoy.
LittleBigPlanet on the Vita is a fantastic game and a must own for system owners. It takes all the things from the previous installments and adds to it, giving gamers a great experience. This game is stuffed full of different things to toy around with and to explore. It is a complete package and the buyer won’t be upset. It is by far one of the best Vita games available and a great adventure on the go. So get out there and dream up endless possibilities for the world to experience.
Written by Guest Reviewer: JJKrizzle