A new update is now live for Prey. This new update adds PlayStation 4 Pro support, among other things.
According to the patch notes, PlayStation 4 Pro owners can look forward to screen-space reflections, higher quality shadows, improved textures, improved visuals, less LOD usage, and particle refraction, among many things. The update also fixes a number of bugs.
Prey is out now for the PlayStation 4, Xbox One, and PC. Here are the full patch notes (the patch will come to the Xbox One and PC later this week, without the PlayStation 4 Pro support obviously):
- PS4 Pro Support added for:
- Enable Screen-Space Reflections
- Higher quality shadows
- Improved texture appearance
- More texture memory (stable streaming)
- Anisotropy 16x (from 4x)
- Improved visual fidelity
- Less LOD usage
- Dynamic lights show up further
- Particles are allowed to draw more pixels per effect
- Particle refraction enabled
- Additional fixes for PS4 input drift
- Glooing Cook between objectives no longer breaks mission
- ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
- Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
- Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
- Aaron Ingram will no longer flee and cower when released in Psychotronics
- Player can no longer lock themselves in the security pharmaceuticals office in Trauma
- Superfruit no longer appears shrunken and flat when fully grown.
- Adjusted timing on several cutscenes.
- Blank objective markers no longer persist above reticle
- Using key actions while controller prompts are shown will no longer cause a freeze.
- Tracking bracelets are now sent to Recycler with “Transfer all Junk”