Truly Survive The Wasteland In Fallout 4’s New 1.5 Update

Fallout 4’s 1.5 update is almost here, and with it comes DLC support and the new survival mode for all players. Survival mode will task players with surviving the deadly Wasteland with the increased burden of limited saving, no fast travel, disease, and fatigue.

PC players have had the option to opt-in and try a beta of the update. While players can still do this, it may be best to wait for the update as if you ever want to switch back, as you will have to abandon that save file.  The 1.5 update also brings some bug fixes with it. The update should fix camera issues within the Automatron DLC’s robot workbench, a few quest-stopping glitches in “Appropriation” and “The Nuclear Option,” and an issue where Workshop-placed light bulbs wouldn’t turn on.

Bethesda has also confirmed that Creation Kit and mods are also in closed beta and are being worked on now, but will not be in the 1.5 update.  Here is a full list of what players can expect from the update:

New Features

  • New Survival difficulty
    • Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details
    • Characters set to Survival difficulty appear under their own Character Selection filter

Please Note: Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.

  • Third person camera movement improvements when player is close up against walls and other objects


  • General stability and performance improvements
  • Fixed rare crash related to reloading a save that relies on Automatron
  • Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
  • Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
  • Fixed issue with Ada not properly traveling to an assigned settlement
  • Robots can now be assigned as settlement vendors
  • Fixed issue with “Appropriation” where blueprints would not appear properly if the container had already been looted prior to getting the quest
  • In “The Nuclear Option,” entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
  • Fixed distance check with Robotics Expert perk
  • While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
  • Ability to delete downloadable content via the Add-Ons menu (PS4)
  • Fixed issue with “Defend the Castle” where speaking to Ronnie Shaw would not properly complete the quest
  • During “The Nuclear Option,” fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
  • Fixed issue where Workshop placed light bulbs would occasionally not light properly

The 1.5 update is set to hit PlayStation 4, Xbox One, and PC “in the coming weeks.”








Written By Guest Contributor Austin

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